I wrote a while ago about the willingness and ability of current generations to discover rules, procedures and properties for themselves, often in computer games.  Samorost and Treasure Box were a couple of enjoyably surrealistic examples. Interesting to see the makers of Samorost commissioned by the Beeb to produce a revision tool for 11-year olds. The combination of problem-solving and answering curriculum-based questions is a bit clunky but Questionaut is a treat nonetheless…

Questionaut

Questionaut

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