Perhaps one thing that distinguishes the last generation or two from previous ones is their willingness – and ability – to discover rules, procedures and properties for themselves. Not sure if it’s a reluctance to be told things or more a sign of a liking for active learning and active discovery. In computer gaming, for example, the rules are there to be discovered (and broken). A couple of enjoyably surrealistic examples that don’t feature pneumatic tomb raiding women are Samorost and Treasure Box. Delightfully infuriating…

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